Tuesday, October 14, 2008

Incar Magician Character Profile

Despite their fragile appearance, the Incar Magicians do not have weakness within them to match it. With control over the elements, they can lay waste to attackers who may stand in their way. While it can be said that once you get past their magic, they are corpses, you will still have to try. Their magic is more than formidable as it is the most powerful in Dekaron SEA.

The Incar Order is sword to uphold the White Lady's will, whether at peace or at war. They are magicians of the highest order who have mastered control over nature's elements with the energies that the Old Ones had used and honed it into a deadly art that can wipe out hordes of enemies in Dekaron SEA.

The Incar Order has dominion over most of Haran with their magic. They command fire, ice, lightning, and massive quantities of energy through their art to either uphold justice or spread malice across the land. The ways of the White Lady have been said to be used for either good or evil according to the user's disposition and beliefs.

Weapons

As magicians of the highest order, they concentrate on their magic and rarely wear anything more than their light garments for protection. While their magic is powerful, it takes time to cast their spells. This means that they have to be at a safe distance to execute their most effective attacks. They amplify their spells with the use of either a wand or a staff. Wands give the user a high maximum damage, while the staff is made with a high minimum damage.

Stats and Builds

As they are mistresses of the arcane in Dekaron SEA, they require a lot of spirit, but they will also need health to survive the rigors of battle. Everything else can be kept at a bare minimum since all they really should do is cast spells and disrupt their enemies' flow.

Nonetheless, an Incar Magician is a foe you would not want to cross as it will get you to the business end of a fireball.

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