Tuesday, October 14, 2008

Vicious Summoner Character Profile

The world of Dekaron SEA is comprised of characters that are not conventional to others. The Vicious Summoner exemplifies this breakaway from traditional RPG elements due to their apparent versatility, unlike most other "summoners". From far away, you immediately meet his summons, which will tenderize you like meat. Once you get in close to the summoner, he can draw his swords to finish you off.

Their sorcery is legendary and infamous as they are right in between the elemental magics of the Incar and the dark arts of the Bonereavers, Pitborn, and other such demons from other worlds.

They are never quick to pledge alliances as they only think of their own skin. Most summoners would even fight amongst themselves as they are loyal only to self. This is what they go through upon choosing the Black Path to become Vicious Summoners in Dekaron SEA.

Instead of fighting evil, they explore and learn from it so that they may control it for themselves. They fight not for some measly cause, but for their own well-being. They are human sacrifices that rarely achieve the pinnacle of their art due to the destructiveness of such tremendous power.

They do not see physical combat and magic as separate, but as one whole art in itself. They possess both magical and physical prowess with their choice of spells and weaponry, merged into a fighting style matched by few and detested by all.

Weapons

They combine their summoning techniques with their weapon of choice, either twin swords or a staff. The twin swords are the signature weapons of Vicious Summoners, capable of turning enemies into hashbrowns upon getting in close range. This is the standard weapon of most summoners. Meanwhile, the staff is preferred by those who take up a full magic build, specializing in their summoning spells to inflict damage.

Stats and Builds

In Dekaron SEA, a Vicious Summoner would most focus on strength and spirit, allocating points to both in any way that is deemed optimal for the user. Health is also a requirement for survival, while dexterity may be kept at a minimum.

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