Healers never fought back - that is the general rule in RPG's. But the Segnale is not an example of traditional character design at all. Both an assassin and a healer, she is self-sustaining and deadly once she gets in range. Her blood whip has the longest reach for a melee weapon and her skills in using it will render you lifeless in seconds. If you ever as much as touch her, she will just shrug it off with a healing spell. She is truly a nightmare.
They were once Pitborn who held control over the majority of the Abyss. Even up to now, their skills as assassins and healers are still what defines the battlefield in Dekaron SEA.
Thousands of years ago, the legions of Abaddon swept over the Segnale's home domain and forced them to submit to his authority. The Segnale, unwilling to be enslaved, fled to Haran and settled there. Despite not pledging allegiance to their new home or to the White Lady that holds dominion there, they became reluctant allies as their thirst for vengeance against Abaddon continues to rage in their veins.
Vampiric in nature, their magic is the epitome of their saying "From blood we take, to blood we give". They follow both paths of assassin and healer. Whichever they may choose, they are feared for their power and killing intent.
Weapons
With power over both healing and curse spells, they can tip the scales in any battle with their abilities. Also, their skill with the blood whip is definitely unmatched. With that weapon, they can attack with great speed upon any unfortunate victim that they may stumble across. Their prowess with the blood whip is so profound that they can hit multiple times with just one attack.
Stats and Builds
The Segnale in Dekaron SEA are reliant on their speed and agility to get the job done. Therefore, they require lots of dexterity. They use spirit as well since much of their fighting style relies on their healing and cursing magic. Also, as with any other warrior in battle, they require a decent amount of health to have staying power in the battlefield itself.
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